Here is the full layout of CoilSnake's file system, the purpose of each file, and the structure of each file.
Contains image files for each frame of the animation.
Contains data for each animation.
Contains battle background images.
Contains in-battle enemy sprites.
Contains data about how to handle names like "Paula's Mom" and "Poo's Master".
Contains data about how to split up graphics in the image files.
Graphical data for character names and other things that show up that aren't normal sprites.
Contains user-made CCScript files.
A record of stats and addresses from the most recent compilation.
Contains font graphics and data.
Font image files. Each character is 16x16 in size. In order, the fonts are: Regular, Mr. Saturn, Flyover, Battle, Window Title.
Lets you specify automatic special-character replacements in .yml files. Does not affect .ccs files.
The font used for names in the credits. You can't easily change the character sourcing.